Clash worlds 2021 are right around the corner!

Clash of Clans maker Supercell will focus on a few mobile games and kill off those which it does not expect to lớn become a top-10 global hit, its chief executive sầu said on Friday.

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Supercell founder, Ilkka Paanen. Reuters.

The Finnish firm was the world’s second-biggest publisher last year in terms of revenue collected on Apple’s iOS and Google Play stores, second only lớn China’s Tencent, which is its majority owner.

Supercell’s four games, Clash of Clans, Clash Royale, Boom Beach and Hay Day, have around 100 million daily active players in total, with Tencent Chief Executive Martin Lau a self-confessed fan of real-time multiplayer game Clash Royale.

Ilkka Paananen, CEO of Supercell told the Slush tech startup conference that the company had developed ten games ahead of its latest launch, but only released one of them.

“I fully expect that khổng lồ be the case going forward... we won’t be launching that many games. We don’t want khổng lồ launch games that we believe don’t have sầu a chance khổng lồ hit the top ten globally,” Paananen said.

Supercell, founded in 2010 và valued in 2016 at around $10 billion, had a core profit of around $1 billion on sales of $2.5 billion last year.

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Clash of Clans, in which players khung clans with other players and battle in a Medieval-style fantasy world, has remained on the menu of top-earning applications since its launch in 2012.

Tencent’s Lau, who appeared on stage with Paananen, said he regretted not investing in Supercell earlier, adding that Tencent had offered khổng lồ take a đôi mươi percent stake in around 2012, but Supercell’s owners only wanted to sell a majority stake.

“I did a big mistake of not meeting hlặng (Paananen) at that time, it was a $3 billion mistake.”

Supercell, which has kept its operational independence và Helsinki headquarters, first entered into a khuyễn mãi giảm giá with Japan’s Softbank in 2013. Tencent bought Softbank’s stake last year & has increased its shareholding to 83.6 percent.

Tencent, China’s biggest social network & gaming firm, last month surpassed Facebook with a market value of more than $5đôi mươi billion.

“Getting access lớn their resources in Trung Quốc is a big advantage for us,” Paananen said.

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Lau, a passionate player himself, said he ranked at one point among the top 100 players in Clash Royale.